Monday, February 22, 2010

tin man final

heres the final of my tin woodsman

Saturday, February 20, 2010

tin man wip texture

finshed the normal map, made a high poly in
zbrush, still alot to do will prob post
again later tonight

Thursday, February 11, 2010

tin man wip mesh

heres the mesh of the tin woods man,
i'm a little over budget by 500, i'm
going to crop it down and then unwrap it
, and then I'll move on to some of the
high poly and texture and process, i'm
happy with progress so far ... but there
is some thing wrong with it can't figure
it out.






when i was drawing it I was thinking about
the robot was made for the army of OZ and
has since been retired , after being damaged
in some bloody war
...huh......... bloody war any way,..........
yess damaged in some war and was barely
fixed and now cuts wood .... i dont know
why he cuts wood,...... y would the tin man
need wood he's basicly a robot......y would
a machanical humanoid of its own choice
chop wood,. ......very strange... hum.

Sunday, February 07, 2010

Tim man

started a comp on gameartisans,
really wanted to use the robot I
started building, but i will have to
rebuild it from scratch, poly limit
like 4000, and my one was like
8000 and i haven't started on the
legs yet so from scratch it is with
a bit of new design...

Thursday, February 04, 2010

coral droid mk2

heres what i'm working on at the mo..., lot to do
the idea behind this on isto do two robots of this body shape
and type, one for the battle field and one for the palace, this is
the palace model both of them are going to have stands
reprecenting there scenes, because I wanted to do this was
a lost culture more advanced, with a dash of steam punk, I,m
then going to retecture them and there scenes/bases like they
have been under water for ages, so basicly it one of my old
ideas but with a new improved design and I'm more capible
 of building this now......I hope so heres what i got so far.
u will need to click the image, blogger being gay.....